A short, winter survival GAME centered around a little wolf and a cold fjord. Creating this solo work in progress in unreal engine 5.4.4.
old gods & forgotten rivers.
RENDERED in
unreal engine.
Textured in substance painter + Sculpted & RETOPO’D in Maya.
ST. NICHOLAS HAS GIVEN his brother, KLAU, ONE CHANCE TO TAKE THE REIGNS AND BECOME THE NEXT “SANTA.” aFTER WAITING CENTURIES FOR THIS MOMENT, THE WINTRY MONSTER otherwise known as “KRAMPUS,” WANTS ONe and only one THING: TO BECOME MORE THAN A SINISTER LEGEND OF OLD.
polycount: 26,934
zbrush, maya, MARVEOUS DESIGNER, ADOBE PAINTER
& unreal engine
Roo dragomere, stumbling upon the FINAL resting place of a golem whose light began to flicker out.
a tale that was lost to overgrowth.
PROGRAMS USED: ZBRUSH, MAYA, ADOBE SUBSTANCE PAINTER, UNREAL ENGINE, & DAVINCI RESOLVE
WOOLF! ON ITCH.IO
A SNAKE-INSPIRED
ADVENTURE WHERE YOU’RE A WOLF IN SHEEP’S CLOTHING!
Concept + title, art lead, CO-GAME DESIGNER & illustrator +UI/UX
CHIRP ON ITCH.IO
fly around as a mother bird, searching for her lost eggs through a fantastical CITY!
TEXTURE ARTIST, foliage, CHARACTER designer & illustrator +UI/UX